But all this is just undoing stuff from the otherwise solid PSP remakes. I'd like to have the swastika floor back for Hitler's fight and his name uncensored (the sunglasses stay tho). I heard there's time efficiency issues in the PSP UI compared to the PS1 UI, even tho it's way more stylish (the PS1 UI is horrendously dated from a visual standpoint). In terms of more direct remakes of IS and EP.honestly is there really anything that needs changing? Restoring the PS1 difficulty in place of the nerfed PSP difficulty would be nice. Joker would be a major villain but when you unmask him it's someone different than in IS, for example. After all, this isn't just some new game, it's supposed to be a new take on an old one, so stay true to that. Really tho, I think it should follow a lot of the same plot beats and even retain a lot of the dialog. You could really go nuts because at the end of the day the original games are still right there bundled in. Oh and while we're at it can we have a Persona 2: Repentant Atonement where you play as Jun? That'd be neat.Īnyway, I think you could do some really cool things with this weird requel like have the Grand Cross as an actual scheduled event on the calendar (conveniently halfway thru the year, actually) and having zodiac themed monthly bosses. The catch would be that the ending is altered to make this new P2 yet another timeline after another reset. ![]() Then alongside that you have alternate modes that are faithful remakes of IS and EP like how The Answer exists as its own thing within P3F. My solution? Make a brand new game with a new Fool protag, calendar, and social links.but in Sumaru City, 1999, with all the party members taken from IS and EP and maybe a few additions (I would go nuts for a playable Ixquic). Basically, my conclusion was that while there might be sort of enough room if you squint to fit P1 into the modern formula, it just does not work on any level with P2. ![]() I actually have an elaborate idea for what is ostensibly a remake of P2 but in reality is more like a remake bundled with a new game. ![]() Restore the explicit references to homosexuality in IS (they got removed in the PSP version, one infamous example of the removed scenes/dialog being Yukino and Anna's kiss scene after the Caracol ) Make lisa's trauma dump in the aquarius temple actually feel impactful and not like a cheap attempt to make her backstory darker Optional equippable outfits for characters (that also show up in cutscenes) including maid outfits for everyone (including the male party members) Rework the rumour system so its less tedious (having to check every rumourmonger after every dungeon to check if they had new rumours to spread was a chore and 10 hours in i had completely given up on spreading rumours) Remove persona ranks and replace them with regular leveling up like in P3-5Īs for IS specifically, make the difficulty higher since the game is just way too fucking easy lol No more random battles plz (or at least make the encounter rate significantly lower) Related to the post above, make it so you obtain personas via fusio instead of the weird buying personas with cards system from the original games i'd like to see what he'd do with IS and EPĮither the removal of negotiations or make it so that they work like they do in P5 (havent played P5 but ive heard it pretty much boils down to getting them to give you their persona card via negotiation) ![]() New soundtrack composed by shoji meguro in the style of the post P3 games (like the P1 PSP OST), well, im not saying this because i dont like the OSTs (i like them) but seeing the masterpiece of a soundtrack he made when tasked with making a brand new OST for P1.
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